Current and target
Use the displayed Long you have now and a target you chose. The planner does not assume a stage requirement.
Use the gain you actually see in game to estimate a target. Optional timing and rebirth fields stay out of the result until you supply them.
This usable Long Arm Toy Escape calculator sits above the fold with player inputs, result cards, confidence labels, and visible arithmetic. Enter current Long, a target, observed gain, and actions per run to return remaining Long, estimated actions and runs; optional time and rebirth comparison appear only when you supply those inputs, with “Show the math” explaining the formula.
These are estimates from your inputs, not official game formulas. Boost stacking, caps, reset behavior, lag, route time, and balance changes can alter real results.
Do one normal training action with your current setup and enter the Long increase you see. That keeps the estimate useful even when boosts or balance changes differ between players.
Use the displayed Long you have now and a target you chose. The planner does not assume a stage requirement.
Measure one action in your current setup. If your boosts change, calculate again with the new result.
Only enter timing or a rebirth multiplier you can see or deliberately want to test.
No. The planner uses your observed gain and visible arithmetic because the official gain and stacking formulas were not found.
A partial action or run cannot finish the remaining target, so both estimates round upward.
Yes. Enter 999999 as your own challenge target; it is not presented as an official requirement or cap.
No. Rebirth costs, thresholds, and reset rules were not verified, so the optional comparison only applies the multiplier you enter.
Follow the beginner training and escape loop.
See the limited Training Bar and Hand evidence.
Check dates and known formula gaps.